About ShadowMap

classic Classic list List threaded Threaded
2 messages Options
KaiTang KaiTang
Reply | Threaded
Open this post in threaded view
|

About ShadowMap

Hellow everyone:
  The problem I met was the "ShadowCaster".When I use it for terrain,there is an irregular and not rendered area between the rendered shadows and the backlight surface of the terrain(I use "SkyNode" to make the surface of the terrain).I am using the version 2.7.0.
  I couldn't found the cause of this question.
gwaldron gwaldron
Reply | Threaded
Open this post in threaded view
|

Re: About ShadowMap

This is a known issue that probably has something to do with over-saturation of some value in the shader. A github issue with a screenshot would be helpful for tracking it.
Glenn Waldron / Pelican Mapping