I am trying to set a viewpoint with a node on a EarthManipulator.
This should enable tether mode, etc... but it doesn't work.
Before investigating why, I'd like to check that what I want to achieve is doable.
Is it possible to use an EarthManipulator to constantly look at a node (from a set distance) and benefit from collision detection with the map (to avoid having the camera go below earth surface).
I am trying to replace a NodeTrackerManipulator that gives too much freedom to the camera.