Is there a way to compute the visibility of tilekey from eye(x,y,z) of the camera?

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ldj ldj
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Is there a way to compute the visibility of tilekey from eye(x,y,z) of the camera?

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Is there a way to compute the visibility of tilekey from  eye(x,y,z) of the camera?
 tilekey (2.5.1)
gwaldron gwaldron
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Re: Is there a way to compute the visibility of tilekey from eye(x,y,z) of the camera?

No there's nothing in the osgEarth API for that.
What exactly are you trying to do?
Glenn Waldron / Pelican Mapping