New buildings module

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Xtof Xtof
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New buildings module

Hi all,

I've seen some nive screenshots on Google+:


Where could I find some C++ code to use the new buildings module?
Because my goal is to add my own texture on building roofs, one by one, as mentioned in one of the threads:
http://forum.osgearth.org/Applying-a-piece-of-raster-as-texture-to-building-roofs-td7591381.html

Could also someone tell me how to display the Eiffel Tower? Is it an OSG model? And how to apply dedicated texture on it?

Thanks,
Christophe
ago ago
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Re: New buildings module

This post was updated on .
Hi Xtof

  osgEarth can achieve simple building modeling and modify the texture. Your Eiffel Tower model is an external reference model, which requires the use of osg's interface to implement the surface selection and texture replacement.

  This GIF animation demonstrates osgEarth simple building modeling and texture manipulation.

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