Terrain Clamping osg::Geodes using LocalGeometryNodes
I just upgraded our application from osgEarth 2.4 to 2.8 (on Ubuntu 14.04). Previously, we were using a LocalGeometryNode to render osg::Gedes draped over the osgEarth terrain surface. Things like paths and colored quads.
However, with 2.8 this no longer seems to work. My LocalGeometryNode renders at the elevation I assign during my call to "setPosition( GeoPoint& )".
Looking through the git history, it looks like LocalGeometryNode::initNode() does not contain a call to applyAltitudeSymbology like initGeometry() does. (In 2.4, I think they both called applyGeneralSymbology which no longer exists). Was this done for a particular reason?