Having some issues compiling our software against the latest trunk.
~/source/ng-folder/nightshade-ng-engine/src/Engine/OSGEarthWrapper.cpp: In member function ‘virtual void UpdateSunEyeVectorsCallback::operator()(osg::Node*, osg::NodeVisitor*)’:
~/source/ng-folder/nightshade-ng-engine/src/Engine/OSGEarthWrapper.cpp:93:54: error: ‘class osgEarth::Map’ has no member named ‘getImageLayerByName’
osgEarth::ImageLayer* img = m_mapNode->getMap()->getImageLayerByName("fauxAtmos");
Looks like an API change. Is this just a new name to call or is it more involved? Just trying to see if I can solve some things without pulling our engine dev onboard.