combine_layers is on by default, and it sets up the texture combiners to essentially paint the layers one on top of the other using the alpha values in the images to indicate transparent or partially transparent portions of the image. With combine layers off, I believe it just modulates the textures together. The background color of the OSM data is fairly light, which is why the base map stands out.
On Tue, Aug 25, 2009 at 4:18 PM, Vaibhav Bansal (via Nabble) - No Reply <[hidden email]> wrote:
If I use openstreetmaps with a base terain layer, with combine_layers set to false the openstreetmap has a transparency applied to automatically.
However if i set combine_layers to true, or use the default, the openstreet map replaces the underlying terrain layer.
Can someone can explain to me how is it possible, since openstreetmap does not seem to have transparency.
I looked through the code and did not find anything.