osg::Group Child Problem

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Latha Latha
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osg::Group Child Problem


 in my  application i am drawing a quad about 1 kilometer length and 0.1 meters width.i am getting frame rate Around 45 FPS.

    Now i am drawing each quad about 1 meter length and .1 meters width,then i am adding all quads to one group node, in this case i am getting frame rate around 25 FPS.

     is there any alternative way for drawing all quads of about 1 meter length and 0.1 meters width and adding to scene, for maintaining frame rate about 45 FPS ?

Thank you!