the problem of integration triton and silverlining into osgearth 3.2

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cxh860315 cxh860315
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the problem of integration triton and silverlining into osgearth 3.2

Hi,i test the trion sdk with the osgearth3.2.Now i try to test the effect about integration of triton and silverlining into osgearth3.2. I found the light can not affect the ocean,the ocean is still black though i  adjust the time. but adjust the time,the sky effect can be changed real time. error information of the console is output. Hoping for help.thanks.







cxh860315 cxh860315
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Re: the problem of integration triton and silverlining into osgearth 3.2

I examine the code about the triton in the osgearthTriton . There is the statement and call about oe_terrain_getElevation() function in tritonHeightMap cpp file.Do not find the the implement. I do not konw whether the problem of the light come from it.

gwaldron gwaldron
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Re: the problem of integration triton and silverlining into osgearth 3.2

Hello,
I was able to reproduce the issue with the lighting, and opened a ticket for it:
https://github.com/gwaldron/osgearth/issues/1786

As for the shader error, I believe that is only a nuisance message and not related to the lighting issue.
Glenn Waldron / Pelican Mapping